!NOTE: On the final (3rd) level, the player spawns on the wrong side of the area so just click F6 for the true experience (tutorial -> level 1 -> level 2 -> level 3)!

Puzzled is a platformer puzzle game that revolves around collecting items through mathematic-like puzzles and gaining information from different NPCs to achieve a goal.

Controls:

  • Move Left: A
  • Move Right: D
  • Jump: Space
  • Carry: F
  • Interact: E/Enter
  • Pause:  Esc
  • Stuck: F6


  • About:

    This game is a submission to Pirate Software Game Jam 17! The game was built in Godot and follows the theme "Only one" .

    Unfortunately, we couldn't complete the game in time, so it's still under development. There are a few bugs, limited levels, and the lighting doesn't look quite right when exported to the web from Godot. Still, we hope you enjoy what we've built so far and can see the potential the game has! Thank you for playing — we'd love to hear your feedback as we're just starting our game development journey. Thanks again! :D

    Credits:

    Art and Code - Eterna Studios

    Comments

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    A very well rounded game, I thought I meant to light up all the pirple lights in each puzzle but I didnt realise you have to match it. Could make it such that the door locks again if the player messes the order of the puzzle even after he solved it. The story is interesting and i liked how i can push the robots around. Hope to see the continuation of the story and maybe see another human. 

    Thank you so much for playing and for the thoughtful feedback! You're absolutely right, the puzzle mechanic could definitely be clearer, and I like your idea of re-locking the door if the solution is disrupted after it's solved. I'm really glad you enjoyed the story and the little interactions like pushing the robots. There's definitely more to come. Stay tuned!